• Breaking News

    Sunday, September 27, 2020

    Creating Waving Grass in the wind (shadergraph) that responds to player collisions. (How in description)

    Creating Waving Grass in the wind (shadergraph) that responds to player collisions. (How in description)


    Creating Waving Grass in the wind (shadergraph) that responds to player collisions. (How in description)

    Posted: 27 Sep 2020 06:12 AM PDT

    A simple shader technique, using one texture input

    Posted: 26 Sep 2020 03:55 PM PDT

    Free nature pack assets

    Posted: 27 Sep 2020 06:07 AM PDT

    How to add 3D Lighting and Shadows to 2D Sprites in Unity.

    Posted: 27 Sep 2020 10:10 AM PDT

    Map generator for the game I've been working on - happy to share the app or some of the code! (exports .obj)

    Posted: 27 Sep 2020 10:58 AM PDT

    Made this Acid shader using Shader Graph in Unity. I'll leave the tutorial video link in the comment section. :) (ESP-EN)

    Posted: 26 Sep 2020 04:54 PM PDT

    Created 2D Interactive Fog Visual Effect Graph in Unity engine, recorded a step by step video for you guys - tutorial link in comments

    Posted: 27 Sep 2020 08:39 AM PDT

    Really fascinating video on how Moon studios ported Ori and The Will of The Wisps to Switch at 60 fps

    Posted: 27 Sep 2020 11:07 AM PDT

    Supercharging Game Development with GPU Accelerated Machine Learning

    Posted: 27 Sep 2020 08:22 AM PDT

    Doors Asset For Your Game - Free To Use

    Posted: 27 Sep 2020 02:52 AM PDT

    Are there any popular games that generate revenue that are purely browser based?

    Posted: 27 Sep 2020 08:22 AM PDT

    How To Make A Multiplayer Game

    Posted: 27 Sep 2020 11:56 AM PDT

    Anyone Wanna Review My Game Design Doc?

    Posted: 27 Sep 2020 11:14 AM PDT

    Hi, I'm looking for anyone how's willing to read my ~900 word GDD on an Ant Colony Building game called Colonant. It's just an idea that I months work on in the future but I want to have a solid concept before I start developing it.

    Any advice and feedback on the idea would be greatly appreciated!

    GDD link below

    https://docs.google.com/document/d/144RmTG37ciS85fskVtr6EwliUJxzcUWQXAyC8_SifHY/edit

    Thanks in advance!

    submitted by /u/SquallySubset43
    [link] [comments]

    free engine for RTS

    Posted: 27 Sep 2020 07:28 AM PDT

    Which free game engine wold you recommend to create an RTS game?

    submitted by /u/mmZgioh
    [link] [comments]

    Developing our first game (turn-based strategy), we have two artists and can't define the style. Share your opinion plz?

    Posted: 27 Sep 2020 10:31 AM PDT

    Developing our first game (turn-based strategy), we have two artists and can't define the style. Share your opinion plz?

    What art do you like?

    In our indie game studio we have two artists, each painting in his own style. Somehow we asked each of them to prepare a concept art of the same game level. And here's result - we liked both. We looked at this art from different angles, there was a lot of debate and different opinions. As a result, we decided to ask you Gamers. What do you think about this art? Which style is more pleasant for you?

    Style 1, Level 1, Tutorial

    Style 1, Level 2, Dungeon

    Style 2, Level 1, Tutorial

    Style 2, Level 2, Dungeon

    submitted by /u/Petr_Zhigulev
    [link] [comments]

    I'm working on a Zelda-style game and wanted to share my process of decorating maps procedurally

    Posted: 27 Sep 2020 10:22 AM PDT

    How do I make a 3D "gif"?

    Posted: 27 Sep 2020 06:17 AM PDT

    I want to make a little 3D helicopter as the player character where the blades just spin around all the time. If I was doing this in 2D I would use a gif, where it just loops.

    But how do you do this in 3D? what software do you use? does a 3D gif have a name?

    I have my 3D models for the helicopter base and the rotor blade ready. I just don't know what to use to put them together into a short 2 second looping 3D animation.

    Any ideas how I do this?

    submitted by /u/omgsoftcats
    [link] [comments]

    Free Open Source Community for Game Developers to Advertise and Network

    Posted: 27 Sep 2020 10:02 AM PDT

    A Free Open Source Community for Game Developers, Indie Developers to Connect, Share, Learn, Network. We have few experienced industry professionals from across the Globe, Guiding and Mentoring in the Game Dev process.
    - Promote Your Indie Games in Your Games channel
    - Free Mentoring Sessions every Month
    - Meet other Indies and Connect with Industry Professionals
    - Game Research Channel
    https://discord.gg/qfKD939
    Welcome onboard, 150 more Indie Game Developers are waiting to meet You inside

    submitted by /u/ash4640
    [link] [comments]

    Unity VS Unreal Engine Regarding AI Integration

    Posted: 27 Sep 2020 06:08 AM PDT

    Hello,

    I will be starting Game Dev and AI graduation project, and one of the first questions came into my mind which game engine to use given the following concern :

    - The game NPCs (monsters ) will be trained (reinforcement learning ) which will most probably won't use AI-libraries offered by game engines mentioned,

    So what do you think the most suitable game engine which is flexible to integrate python modules /scripts which will mostly use AI frameworks?

    Thank you

    submitted by /u/Letsg00o
    [link] [comments]

    Item Catalogue in Unity

    Posted: 27 Sep 2020 08:39 AM PDT

    Could anyone help give me some pointers on how I could make a bunch of items for a game and then have it available to see in some format in my game? Like having a book with every in game weapon or armor piece?

    submitted by /u/KierinRizae
    [link] [comments]

    How can I zoom to fill the Width Black bars for different screen aspects instead of height bars (which is the unity's default) in unity?

    Posted: 27 Sep 2020 07:52 AM PDT

    Starting a side project during crunch to avoid burnout?

    Posted: 27 Sep 2020 07:37 AM PDT

    I just recetly had this really cool idea...and I think I legitimately credited a new genre of games. Anyway, I have a current project, and I really want to get the kickstarter out by the end of this year, as well as have a playable demo, but I've been a little bit burnt out with all of this work. Do you think its a good idea? Like take 2 weeks to work on this side project and see where things go?

    submitted by /u/PlagueComics
    [link] [comments]

    I need an entire indie team for a revshare 1st person rpg souls/botw type game

    Posted: 27 Sep 2020 11:09 AM PDT

    If you're at all interested in joining the team then please just PM me!

    submitted by /u/wvlfvega
    [link] [comments]

    No comments:

    Post a Comment