Building a BitTorrent client from the ground up in Go programming |
- Building a BitTorrent client from the ground up in Go
- Heroes Of Might And Magic III engine written from scratch (open source, playable)
- Explaining how fighting games use delay-based and rollback netcode
- Ocarina of Time decompilation
- Hello world
- Some c++ template metaprogramming gore that has a pretty nice interface as an end result
- Understanding memory reordering ...and why it matters when writing lock-free multithreading code
- Mutexes Are Faster Than Spinlocks
- Google Calendar Command Line Interface
- Keep those PRs short and sweet!
- Missing Elements of Selling a Web Development Project
- Mini HTTP guide for developers
- “Hello, world” from scratch on a 6502 — Part 1
- Neural Style Transfer : From Theory to Pytorch Implementation
- Emergence: Evolving Computational Intelligence
- An Explanation of the Rendering Equation, a Famous Equation in Computer Graphics
- Text based Batch RPG with Combat system, puzzles and classes.
- sshtargate - Host SSH portals to applications
- Password field reset awesome tricks
- [Google Brain Object detection] EfficientDet: Scalable and Efficient Object Detection implementation by Signatrix GmbH
- Learn Linux Command by Playing Bandit Wargame [Level 12 → Level 13]
- Mutexes Are Faster Than Spinlocks (at least on commodity desktop Linux with stock settings)
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