• Breaking News

    Thursday, October 1, 2020

    Serial scammer publisher TheGameWallStudios is back in Action

    Serial scammer publisher TheGameWallStudios is back in Action


    Serial scammer publisher TheGameWallStudios is back in Action

    Posted: 01 Oct 2020 07:12 AM PDT

    Hi fellow developers. This is a long story, but it's important. I'll start with a TLDR for proper context and explain why this matters

    TLDR Summary:

    Last year, we posted a story about how we DMCA-ed our own game and why we did it. Our former publisher, TheGameWallStudios absconded with our money and disappeared with our App ID on Steam.

    Soon after the story blew up, the publisher went into hiding and removed their entire online presence including the official website, Facebook, and Twitter accounts.

    We recently discovered the publisher is back. I'm not sure when they returned, but as of writing this post, the website is back online alongside their social media accounts.

    With this in mind, we wanted to warn indie developers. The publisher has done this multiple times and we don't want anyone else to fall victim to The GameWallStudios' scam again. We weren't the first , and if he continues we certainly won't be the last.

    If you are ever approached by The GameWallStudios, be cautious. We can't tell you what to do, but we can share our story.

    Here's the full story from last year, rephrased and summarized from the original post (Original link : https://www.reddit.com/r/gamedev/comments/ai80zd/we_dmcaed_our_own_game_last_week_because_it_got/ )

    WHAT HAPPENED?

    In 2018, we launched our game on Early Access with a small publisher who approached us several months before launch. The name of this company is TheGameWallStudios, which is run by Eduardo Monteiro.

    Because it was a small publisher claiming to have relevant experience, we entered into a performance-based contract. Our contact required specific results to be met or the automatic dissolution of the contract. After reviewing the contract with legal advisors and agreeing on some modifications, both parties were satisfied with the contract and we moved forward with our partnership.

    I want to stress this point because the situation wasn't a case of us simply not reading the fine print of our contract. TheGameWallStudios ran off with our money, stopped replying to our emails and calls, and straight-up went into hiding.

    While this was happening, we assessed our best plan of action. We knew we could sue him, but feared he'd simply empty his company's assets and run away once more. Putting an injunction to prevent this may work but our UK-based legal advisors outlined the potential cost, and it was far beyond what our studio could afford, especially considering this person stole all of our launch money.

    Eventually, we DMCA-ed our own game and pursued further action. Ultimately, this allowed us to get our game back, but none of the money. We've been able to continue development, but only after accepting that a huge chunk of our funding was gone forever.

    One of the worst parts of the entire situation is that none of the marketing activities promised in our contract came through. We were left without money to support our game's Early Access launch.

    When word of the publisher's scam got around to the games media, the publisher disappeared along with their entire social media presence. Our post in here in r/gamedev was the first to make the wave thanks to the support of fellow redditors. Several notable content creators like Jim Sterling, YongYea, and SidAlpha (who broke the story in the influencer community) helped highlight the situation. At this point, other developers began approaching us and shared stories about their own experiences being preyed upon by the publisher. It quickly became clear that our story was not the first time he did this.

    At this point, TheGameWallStudios' MO started to become apparent. He would go from victim to victim, preying on small indie developers that typically couldn't afford to have their money stolen. His victims would almost always be forced to close down and didn't have the funds to sue or enough media pull to ensure the world knew what was happening. The deeper we dig, the more we realize how far this went and how many people it affected.

    For your information , multiple fraud report were made on official law enforcement channels by myself and the previously affected studios. Law enforcement divisions like https://www.actionfraud.police.uk/ was created specifically for issues like this, yet there was no follow-up beyond the initial report and at this point , I have very little faith the law enforcement is interested to pursue this.

    I wanted to emphasize this because, we didn't just complain to make noise. We wanted to make sure even though we couldn't get our money back, we wanted to put a stop to this nonsense. It's ridiculous that this had to keep happening year after year.

    SO...WHAT NOW?

    Two years have passed since our Early Access launch. We've worked hard and have moved on, mostly trying to forget what had happened with the publisher.

    On a recent whim, I did a quick Google search for the publisher and lo and behold: the website, Twitter, and Facebook accounts are all back up.

    I'm unsure if he's planning to get back into publishing again. But the website had been edited since it was first taken off line. Our game was removed from the website before the website and social media accounts were re-activated.

    There have been no posts so far, but once I became aware of this, I needed to get the word out. I've chosen to post this story to raise awareness of this publisher and to advise all indie devs to outright reject TheGameWallStudios.

    When I first posted about this story last year, we were hesitant to directly name the publisher. Since then, we realized that this is the kind of inaction that allows him to get away with these scams.

    Now I have, and I hope this Reddit post will immortalize his studio name so that no other indie developers have to go through what we went through.

    We hope we will be the last of his victims. Considering what happened to us, it's a miracle we survived and we're currently schedule to exit early access into 1.0 very soon. But we were this close to seeing the lights go out. If not by the sheer miracle and right timing , we wouldn't have made it. Many of his previous victims weren't so lucky.

    As a footnote, I've included these additional readings and some of the previous media coverage from our initial story:

    GamesRadar posted excellent coverage, also outlining the different studios that also had their revenue stolen.

    https://www.gamesradar.com/these-devs-filed-a-dmca-takedown-notice-against-their-own-steam-game-after-their-publisher-refused-to-pay-them/

    PCGamer : https://www.pcgamer.com/the-studio-behind-this-fps-rts-hybrid-has-successfully-dmcaed-its-own-game/

    GamesIndustry.Biz : https://www.gamesindustry.biz/articles/2019-01-21-developer-uses-dmca-to-reclaim-steam-page

    Notable Influencers covering this story.

    https://youtu.be/z8eshOgK6uE

    https://www.youtube.com/watch?v=P6yriUAuJKo

    https://www.youtube.com/watch?v=LeybtnvV6io

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