Gamedev in Hardmode, Snake in pure assembly language on a homemade cpu. programming |
- Gamedev in Hardmode, Snake in pure assembly language on a homemade cpu.
- Cloudflare‘s Analysis of today’s outages.
- .NET 5 will add support for 16-bit floating point numbers: the "Half" type
- Reverse Engineering: Marvel's Avengers - Developing a Server Emulator
- VALORANT's 128-Tick Servers (Riot Games dev blog on low level optimizations for their game servers)
- Ever since I was a kid, I wanted to make video games, but was having a hard time grasping the fundamentals. Now in my 30s and have some time to learn, so I decided to take notes and share them for free. Hoping this helps some others, as well.
- Understanding How The Time-Based One-Time Password Algorithm Works
- How To Write Unmaintainable Code
- The database I wish I had
- The Easy Ones – Three Bugs Hiding in the Open
- Keli: A programming language to make Functional Programming a joy for users
- Assertation framework for http-headers on top of live endpoints,
- The Story of Curly Braces in Coding
- Unify-jdocs — A new way of working with JSON documents. No need for model classes and no need for JSON schema!
- Make a Word Cloud of Your Search History With This Python Script
- [Android] Jetpack Compose hits Alpha release
- FPS game where the maps are recursive
- My 9 favorite topics of "The Pragmatic Programmer"
- We Replaced an SSD with Storage Class Memory
- Hacking a basic Windows Box – TUTORIAL [twitch.tv/geolit_]
- A Smart Automatic Web Scraper for Python
- TablaM: A experimental relational programming language (alpha)
- Gant Laborde: Technical Debt — Trading Risk for an Advantage | Maintainable Podcast
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