What are some great sequels to The Elements of Computing Systems? Computer Science |
- What are some great sequels to The Elements of Computing Systems?
- Is programming a user friendly and good looking application an art?
- Google's MapReduce Explained in 2-minutes
What are some great sequels to The Elements of Computing Systems? Posted: 25 Jun 2018 09:54 AM PDT Many here probably know Nisan and Schocken's terrific book The Elements of Computing Systems. It guides you through the construction of a computer starting all the way at NAND-gates and ending at a compiler for a higher-level language and some operating system calls. My question is: Are there any books or other resources that continue on from there? Operating systems are only scratched at in the book and there's many other things one could build toy versions of. There's networking, graphics, cryptography, databases, JIT's, etc... What I'm particularly keen on is that, just as in The Elements of Computing Systems, there should be clearly specified tasks and test cases, not just a sequence of blog posts titled "I'm building a Gameboy emulator, watch me do it". [link] [comments] |
Is programming a user friendly and good looking application an art? Posted: 25 Jun 2018 11:12 AM PDT I'm relatively new to building front end user applications, but I've been a back end programmer for years. Whenever I build graphical user interfaces, or even simple tools for end users, they always end up looking like garbage. (But they work great!) How do I take my back end oriented mind, and create the perfect front end? [link] [comments] |
Google's MapReduce Explained in 2-minutes Posted: 25 Jun 2018 12:21 PM PDT |
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