Papers about black (reflective language) and a repl too. Computer Science |
- Papers about black (reflective language) and a repl too.
- [Regular Languages] L* = L+
- Malaysian Capital Gets Alibaba AI's "ET City Brain" for Urban Planning and Governance
- TSP on multiple graphs? A single vertex list which minimizes the route total when path length across different graphs is accumulated.
- Computational Geometry : Geometry :: ? : Music
- Thoughts on second major after comp sci ?
- Limits of Granger Causality
Papers about black (reflective language) and a repl too. Posted: 01 Feb 2018 02:48 AM PST |
Posted: 01 Feb 2018 01:07 AM PST For a given language L, what's the condition to have L* = L+ ? I read somewhere it's when L is empty, bit somewhere else I found that is when we have L+ U €. Can anyone help me? [link] [comments] |
Malaysian Capital Gets Alibaba AI's "ET City Brain" for Urban Planning and Governance Posted: 31 Jan 2018 10:10 AM PST |
Posted: 31 Jan 2018 07:04 PM PST I'm wondering if there's any name for this or any one could suggest related literature. Basically I want to look at a bunch of graphs with numbered nodes and find a good route that applies on all of the graphs at the same time. The vertices are 2d points on the plane. Distance should use Manhattan metric. There's also a minimum edge distance. The title was also misleading - I'm interested in minimizing the longest edge rather than the total distance. Bottleneck TSP. Given K sets vertices in R2 Pi = { x0 , ... , xn} (for 0 <= i < k) I want a sequence of (a0, ... an) such that
The > A constraint must be met. The maximum edge length could be minimized in a way that's approximate. Total edge length is also better lower than higher. My first though was to do successive nearer neighbour searches of distance > A from P on each graph. Until some candidate was found in every graphs candidate set of "nearest n neighbours of distance > A from P" n would increase. Once a vertex was found to be shared in each graphs nearest neighbour candidate set P would be removed from the graphs and that shared candidate would become the new P. This would not work very well however and would make long paths once the nodes began to be exhausted. [link] [comments] |
Computational Geometry : Geometry :: ? : Music Posted: 31 Jan 2018 04:42 PM PST I had one lecture called comp. geometry where we did compute complex hulls, triangulations, voronoi diagramms... all very cool stuff. I am interested in music and wondered wether some analogue exists for music. What I found so far was basically a bunch of ML, which I find boring (no doubt it's usefull!). So is there some field that deals with music in a formal, discrete (rather than statistical-heuristical) way? I'd love to analyze algorithms and datastructures once again, this time in the realm of music! [link] [comments] |
Thoughts on second major after comp sci ? Posted: 31 Jan 2018 11:03 AM PST Im considering stats or math as my second major in the uni. I'm interested in artificial intelligence and bio algorithm. Any opinions? [link] [comments] |
Posted: 31 Jan 2018 04:49 AM PST |
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