How planet design/UI evolved across 4 years... AKA the importance of shaders! |
- How planet design/UI evolved across 4 years... AKA the importance of shaders!
- Is Unreal Engine worth getting into with no experience?
- My Top 6 Tips I wish I knew when I started in game development!
- Happy 2021: You are going to finish a game this year
- Hi Gamedev, If you're looking for new hot air balloon sound effects for your projects, I recorded close and distance fire bursts, balloon take-off, floating & landing sounds in Cappadocia, Turkey last week. Greetings Marcel
- Experience with Game Maker Studio 2
- The Usual Newbie Question
- What should I know and what tools to master going into game localization?
- Royalty free or low priced audio.
- Chris Crawford - Creativity and Game Design
- On a gap year after HS. Shadowing a senior game dev and now they gave me a permanent place.
- Echolocation shader?
- What are some good math concepts to learn for game development?
- Game Dev Dads
- are video games hard to make or do they just require a lot of money?
- How to find people to learn Gamedesign with?
- #2 Devlog - Composing a Town Theme
- I need advice
- Should I use Unity’s input system?
- SnowFight.io Asset Pack
- Trade System and Level Shortcuts
- I am trying to convert a HTML application to an apk
How planet design/UI evolved across 4 years... AKA the importance of shaders! Posted: 10 Jan 2021 08:27 AM PST
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Is Unreal Engine worth getting into with no experience? Posted: 10 Jan 2021 02:15 AM PST I'm completely new to game development and programming, just been very intrigued on how games and game engines work, and the code that goes into the games, and now i'm willing to learn as a hobby. I'm just really unsure as to where i should start. Should i just try to take Unreal one tutorial at a time, or get Unity, and use my knowledge from that to return to Unreal at a later time? (Sorry if i fail to elaborate something, if there's anything you need to know, i'll reply to you.) [link] [comments] | ||
My Top 6 Tips I wish I knew when I started in game development! Posted: 10 Jan 2021 02:56 AM PST So here we are, my top tips for new comers, after only having released a few games myself.
Along with these tips, there are a few facts to keep in mind:
I don't want to discourage you from the beginning. But make sure you do a reality check before investing months and years into a project. I do recommend to do a small game first. Take part in one of the many game jams on itch.io. It's a great motivator and helps to stay focused on a small game, finish it, and release it. --- Edit: for my own reference, I would like to complete this list by a selection of quotes of what you guys said in the comments. I appreciate the great insight!
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Happy 2021: You are going to finish a game this year Posted: 09 Jan 2021 02:25 PM PST | ||
Posted: 10 Jan 2021 08:56 AM PST
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Experience with Game Maker Studio 2 Posted: 10 Jan 2021 09:33 AM PST I've been trying to get into Unity, but since I only want to make games in 2D I was thinking about switching to Game Maker Studio 2, since it's focus is only on 2D games. But before I buy it (I am already playing a bit around in the trial version and I like what I see) I just wanted to ask what your experiences with developing a full game in GMS 2 were? [link] [comments] | ||
Posted: 10 Jan 2021 10:59 AM PST Where should I start? I know some basic coding, suck at art and modeling but have some interesting gameplay ideas that I would love to turn into a game, preferably 3D. Any suggestions? [link] [comments] | ||
What should I know and what tools to master going into game localization? Posted: 10 Jan 2021 06:21 AM PST Hi! I'm Wiktor, a 21yo student who would like to persue a career in video game localization. As stated in the title, I'm new to concept of localization. I'm a native polish speaker, C1+ speaker of english and I'm studing chinese, currently being on HSK5 level of proficicency in both simplified and traditional characters. I've always wanted to be a translator, having finished a lingiustic class in high school, participating in translation contests with succsses and currently working on a thesis on brand localization in China. My questions are:
Thank you for any help and information. [link] [comments] | ||
Royalty free or low priced audio. Posted: 10 Jan 2021 11:59 AM PST I've been messing around with a 2d platformer but have no experience with rendering / constructing audio effects or music. Any suggestions for royalty free audio or music making software with a low difficulty to learn? [link] [comments] | ||
Chris Crawford - Creativity and Game Design Posted: 09 Jan 2021 01:50 PM PST
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On a gap year after HS. Shadowing a senior game dev and now they gave me a permanent place. Posted: 10 Jan 2021 07:03 AM PST It's great and i use Unreal engine and have learned alot. I was wondering what will be my job prospects after graduating from college? By then I'll have 4-5 years of experience. I'm going to graduate from a midwest(pretty prestigious) liberal arts college and I'll be hopefully majoring in Computer science. Also how will my job prospects be at big AAA game studios? Maybe like ubisoft etc. Can someone give me an idea on a starting salary?thanks! [link] [comments] | ||
Posted: 10 Jan 2021 04:34 AM PST Hi! I'm trying to make a game with an echolocation/scanner type effect. It is supposed to send out a pulse that moves over items and reveals them to the player, before fading away again. I found some good posts, but they are terribly outdated and not very useful anymore. Any idea where I can find some up to date info about something like this? Or do you know any tricks yourself? [link] [comments] | ||
What are some good math concepts to learn for game development? Posted: 09 Jan 2021 07:50 PM PST Hello, I'm someone who is trying to learn gamedev. Recently I relaized how much math was involved and I became curious what math concepts I should learn. I am generally not very good at math so I'm hoping to know the specific concepts to learn so I can learn them. Thanks for reading! [link] [comments] | ||
Posted: 10 Jan 2021 12:42 PM PST Ayo! So I'm expecting my first born next week and while super excited; I'm also very anxious! I was wondering what y'all's schedules looked like during this period. I'm literally on my last few tasks for Pot Plunder n was wondering if I should burn the oil and get this thing out(the game not the baby :p) or will there be downtime incoming? [link] [comments] | ||
are video games hard to make or do they just require a lot of money? Posted: 10 Jan 2021 11:12 AM PST Hi, I was curios to know if programming a video game is actually hard or if they just require a lot of money to make, saw that it seems like programmers and artists require a lot of money for the actual job. Thank for the clarification in advance! [link] [comments] | ||
How to find people to learn Gamedesign with? Posted: 10 Jan 2021 11:02 AM PST Hi! I am currently learning c++ and UE4 with udemy courses and also want to dive into modeling with Blender later on. Are there any Communities where I can find other beginners for learning together? A friend of mine is studying game design and obviously they always have people to work and learn with. I like it more when I am "not alone on the ship". It would be great to get maybe like 5 people who would like to learn programming and modeling, but not alone. So if someone struggles, another one could help out and vice versa. I haven't found a platform or something else via Google. Iny ideas? [link] [comments] | ||
#2 Devlog - Composing a Town Theme Posted: 10 Jan 2021 10:55 AM PST
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Posted: 10 Jan 2021 10:55 AM PST Hello, I want to start my journey in game development field. I have some good experience in C++ programming language and want to deepen my knowledge in it. I have decided to do it by creating games. However, my computer is not for engines like UE4 (I have i5-3470 CPU, 16GB of RAM, Intel HD Graphics family). Could you suggest me game engine (I want to be able to use C++)? Or should I create my own game engine? I know there are some good tutorials with openGL, direct3d, vulcan, however, I would want to do game development part more. One more solution for me is to use Ogre, which is not creating game engine from scratch, but focusing more on game development part, right? I want to create 3d games so sfml, sdl or cocos2dx are not suitable for me. What do you think I should do? [link] [comments] | ||
Should I use Unity’s input system? Posted: 10 Jan 2021 10:50 AM PST I'm trying to learn how to design games in Unity and was wondering if I should use its new input system. I've heard it makes things much easier, but most tutorials I see for different things in Unity, they're not using the input system. [link] [comments] | ||
Posted: 10 Jan 2021 10:50 AM PST Some of you may not remember this game but it was one of my favorites and to my surprise is no longer playable. It was taken down by the end of 2018 according to web.archive.org. Here is a video before it was taken down: https://www.youtube.com/watch?v=HokcocYop5g I was able to load a cached version of the game from there but only the loading screen worked. Luckily it was made in unity so I was able to extract all the models (some animated), textures, shaders, audio, and more! To my surprise, the entire game is licensed under Creative Commons CC0 Public Domain Dedication meaning you are free to use these assets in your own games, even commercially according to the following link in the license.txt. This is the LICENSE.txt file extracted from the game Download the entire asset pack here: https://drive.google.com/file/d/1o8AokoWVEHVOVx0nQU2fatd4b6hcrFmt/view?usp=sharing [link] [comments] | ||
Trade System and Level Shortcuts Posted: 10 Jan 2021 10:40 AM PST I recently created a series of alternate routes through levels 2 and 3 of my retro-parody fighting game since the initial pre-alpha demo release, and allow the player to trade with friendly ninjas. Giving the an ally ten ninja stars for some weed (which gives you invincibility) lol I also added pop-up messages to kind of tell the player what's going on. [link] [comments] | ||
I am trying to convert a HTML application to an apk Posted: 10 Jan 2021 04:22 AM PST I recently made an little game and i wanted to plait on my phone the problem is the program that was using exported the files ass HTML application i managed to test the game in browser, but i want to installed on my phone anyone has a solution how i can packed the HTML files to a working application for my phone,i already tried phonegap and it didn't worked. [link] [comments] |
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