Screenshot Saturday #515 - Nearing Perfection |
- Screenshot Saturday #515 - Nearing Perfection
- Hey devs, while ago I made this custom shader for health bars, I also made a tutorial of it, in case you want to watch it, i'll leave the link to the tutorial in comments. Regards !
- Lol never been so proud
- I was experimenting with nVidia's RTX in Unity engine and accidentally created Subway Surfer game with Cyberpunk theme. link for the game creation process in comments
- Tooth fairies play cards
- What are some items that a gamedeveloper would need?
- Pixel art animation tutorial for beginners. Have a look!
- The $0 Budget Marketing Guide with Victoria Tran
- Community driven location based MMO game
- Hi guys i made this video about what path you can follow to learn game development in the coming years
- My composer made a theme song for my game
- a small look at my first 'bigger' game
- Spine Crack?
- Unreal Open World - $20 episodes completed and counting
- wich engine should i use for a fnaf fan game
- [Article+Code] Procedural Death Animation with Falling Sand Automata
- I made a guide on how I approach optimisation while making indie games - explaining the basic ideas and paradigms I use to solve efficiency problems!
- I made my first devlog about my first game Rogue Horizon! I’m so proud of finally getting it out there!
- I Made a Game with BLOBS Fighting On The Moon! - Github Game Jam 2020
- Are there no games out there about video editing?
- I need some help/advice on this aspect of my indie adventure game Trouble Hunter Chronicles (the question is in the comments)
- How to Create Animation For Character From Among Us
- Does anyone know of any documentation about this effect?
- How Accessible Were This Year's Games? @ Game Maker's Toolkit
- I started work on creating my dream game and this is the progress that I've made after 1 week of development (Full Devlog in comments)
Screenshot Saturday #515 - Nearing Perfection Posted: 11 Dec 2020 09:09 PM PST Share your progress since last time in a form of screenshots, animations and videos. Tell us all about your project and make us interested! The hashtag for Twitter is of course #screenshotsaturday. Note: Using url shorteners is discouraged as it may get you caught by Reddit's spam filter. Bonus question: Do you generally play early access/beta version of games you are looking forward to? [link] [comments] | ||
Posted: 12 Dec 2020 07:42 AM PST
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Posted: 11 Dec 2020 01:25 PM PST Today I have wrote a script for movement and for jumping(only 1 jump at a time) and I'm so proud because I have not even looked at 1 video on YouTube to write this script. I also made some spikes that kills you when you jump on them and restart the level. Please give me something to make know, I'm uncreative. [link] [comments] | ||
Posted: 12 Dec 2020 09:35 AM PST
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Posted: 12 Dec 2020 11:22 AM PST
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What are some items that a gamedeveloper would need? Posted: 12 Dec 2020 06:20 AM PST I have gotten bored of web development and decided that i will learn game development. I already know python and html and im going to learn C# for game development. i am willing to spend the time and effort to learn it. My friends and parents have been asking what i want as a christmast gift and since there is nothing i really need i would you like to ask you game developers what are some things that i need or would help me in game development. Also this isnt my job just something i like to do instead of gaming. [link] [comments] | ||
Pixel art animation tutorial for beginners. Have a look! Posted: 12 Dec 2020 06:41 AM PST
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The $0 Budget Marketing Guide with Victoria Tran Posted: 12 Dec 2020 10:11 AM PST
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Community driven location based MMO game Posted: 12 Dec 2020 08:53 AM PST I am posting under this thread since the r/gamedevscreens is full of screenshots and videos, and this post is mostly with text :) . I am developing a location based MMORPG that you can play on your phone. The idea is to be able to farm, craft, build, plant, hunt, fight, adventure and loot with your squad in real life. The game will have most features of WoW, Guild Wars, Black Desert and Guild Wars and will allow you to wonder this real world map and experience unique medieval and magical events and lifestyle activities. Integrating the real world means that most real life POIs will have a direct connection to the in-game story (i.e churches become virtual places where you can worship gods, offer tributes, learn skills, etc). You would be able to play it at home, crafting tools, cooking, planting your virtual garden (supported by your real life weather and environment), planning your next adventure with your squad, etc, and you can get out to the city where you live to visit different landmarks and complete quests, open a store at a local market, sell your goods, interact with other players, fight in the arena, learn new skills, etc. When you are ready, you could adventure in the nearby woods to discover creatures, NPCs, plants, materials for gathering or mining, etc, or even go into the mountains to start adventures, collect rare plants and hunt rare animals, loot hidden gems, mine rare minerals, etc. The community driven side of things is the fact that I will be streaming most of the development, design and lore with the community and that I struggle to implement as many ideas coming from the community as possible. Contributors are welcome. Game will be free, obviously, and only playable on a mobile device (Android and iOS). Technology-wise I am using Java & Spring stack for Backend and Ionic w/ Angular for Frontend. Ofcourse, this game has its' own niche - not everybody is ready to actually get out of the comfort of their home to participate in game events, complete quests or fish / farm near real world seas / green parks. What do you think about the idea? Do you have any suggestions regarding the core gameplay? Would you and your friends pick up the game and play it once it becomes available? [link] [comments] | ||
Posted: 12 Dec 2020 12:21 PM PST | ||
My composer made a theme song for my game Posted: 12 Dec 2020 12:19 PM PST Take a listen if you like! It's medieval and celtic genre: https://youtu.be/W00kCDk28ps [link] [comments] | ||
a small look at my first 'bigger' game Posted: 12 Dec 2020 12:15 PM PST
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Posted: 12 Dec 2020 12:06 PM PST Hello, Due to a computer science project, I now have to develop a game. I have decided to develop a 2D platformer, like Hollow Knight, Neversong etc. I already have a character design, but I need to animate it now, so I wanted to use Spine, and since it costs 70$, and it's only for a school project, I didn't want to buy it. Do you know any cracks, or similar programmes? [link] [comments] | ||
Unreal Open World - $20 episodes completed and counting Posted: 12 Dec 2020 08:20 AM PST
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wich engine should i use for a fnaf fan game Posted: 12 Dec 2020 11:39 AM PST im thinking of making a fnaf fan game as my first game and im wondering wich engine should i use to make the game [link] [comments] | ||
[Article+Code] Procedural Death Animation with Falling Sand Automata Posted: 12 Dec 2020 10:46 AM PST
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Posted: 11 Dec 2020 03:29 PM PST
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Posted: 12 Dec 2020 09:54 AM PST
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I Made a Game with BLOBS Fighting On The Moon! - Github Game Jam 2020 Posted: 12 Dec 2020 09:15 AM PST
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Are there no games out there about video editing? Posted: 12 Dec 2020 04:25 AM PST So, I know there are a lot of games about taking photos, and even other disciplines. But I'm curious if there are any games out there specifically about video editing. Skate 3 had a video editing feature but wasn't exactly about it, and other games have timelines you can scroll like Cyberpunk and Phantom Brigade. Is this such a small niche that not even indie games cover it? [link] [comments] | ||
Posted: 12 Dec 2020 06:21 AM PST
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How to Create Animation For Character From Among Us Posted: 12 Dec 2020 09:01 AM PST
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Does anyone know of any documentation about this effect? Posted: 12 Dec 2020 04:06 AM PST
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How Accessible Were This Year's Games? @ Game Maker's Toolkit Posted: 12 Dec 2020 12:19 AM PST
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Posted: 12 Dec 2020 07:47 AM PST
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