I spent the past 8 months making a Resource Website for Game Development - GameDevelop.io |
- I spent the past 8 months making a Resource Website for Game Development - GameDevelop.io
- What to expect from a Steam launch for an indie with a Okayish couch co-op game. (with numbers!) Part 1
- How To Make A State Machine Character Controller - Advanced Unity Tutorial
- My friend made a comic about my game. Here's the first page. Do you think expanding the lore of the game with a comic is a good idea?
- Make up ideas for a game and I'll make a full tutorial series showing how to make that game from start to finish! (UE4)
- Pragmatic VEX: Volume 1 - Gradient Ascent & Descent - Planar Geometry (Free Tutorial)
- Was experimenting with HDRP volumetric lights in Unity and reached this forest scene, recorded step by step video to share the knowledge with you guys - Tutorial link in comments
- My new free assets pack is out now! - "Pixel art guns with firing animations 4" (Link in comments)
- How to become a graphics programmer?
- [Updated & Feedback Requested] Incremental Epic Breakers - Beta version - has been major updated! (created by Japanese "HapiwakuProject")
- Is there a niche for purely text-based video games?
- Sunday #howitstarted thread
- Alex Amos Showreel 2020.10 - Houdini, Unreal Engine, 3dsmax, V-Ray
- Unity Camera / Normal Recoil Tutorial # 7
- Been having a lot of fun learning Houdini recently. Here's how to scatter & simulate 3D objects into game levels (tutorial link in comments)
- Newb wants to work on raytracing. Where do I start?
- [SDL & C++] SDL stopped rendering my entity texture, but the coords are working. What gives?
- Giveaway - 3 Vouchers for 150 HQ Rock/Stone Sounds: Debris, Impacts, Rumbles and more!
- Dealing with network latency in high-precision games
- Hi guys ! I make Royalty-Free Music for content creators and here's my latest track. It's an horror rock instrumental that's free to use, even for commercial projects. Feel free to use it in your games !
- Various art specialities in gamedev and what are they responsible for
- Affordable Images
I spent the past 8 months making a Resource Website for Game Development - GameDevelop.io Posted: 10 Oct 2020 10:42 PM PDT GameDevelop.io is an extensive database containing 100's of software tools, assets, services, funding options, communities, and organizations. To complement the database, there are several guides on game development, the games industry, and games business and marketing. My goal for GameDevelop.io is to provide hobbyist developers all the necessary tools and information to make their games a reality. If you found GameDevelop.io helpful in any way, or would like to contribute, feel free to submit feedback in the comments below, or via the website's Suggestion Box. You can also join GameDevelop.io's Discord server to discuss and share game dev resources. [link] [comments] | ||
Posted: 11 Oct 2020 05:51 AM PDT
| ||
How To Make A State Machine Character Controller - Advanced Unity Tutorial Posted: 11 Oct 2020 10:07 AM PDT
| ||
Posted: 11 Oct 2020 08:13 AM PDT
| ||
Posted: 11 Oct 2020 01:00 AM PDT So here's how this works: fill out the super short form above (no login necessary, most questions are optional). After I've gotten enough responses, I'll mix and match what I think are the best ideas, the game's name and restrictions will be chosen at random, and I'll make a tutorial series showing the game being developed from start to finish. Share literally any ideas you've got and I'll make a game out of them - and I'll teach you step-by-step how it was done, from start to finish! All videos will be uploaded on my YouTube channel here. Taking submissions until next Friday (10/16/2020), so send in whatever you can think of! Multiple submissions are allowed! Hope you're all doing well, and many thanks to anyone who participates! [link] [comments] | ||
Pragmatic VEX: Volume 1 - Gradient Ascent & Descent - Planar Geometry (Free Tutorial) Posted: 11 Oct 2020 09:47 AM PDT
| ||
Posted: 11 Oct 2020 09:37 AM PDT
| ||
My new free assets pack is out now! - "Pixel art guns with firing animations 4" (Link in comments) Posted: 11 Oct 2020 06:45 AM PDT
| ||
How to become a graphics programmer? Posted: 11 Oct 2020 08:53 AM PDT Currently I know C++ and I have some knowledge of OpenGL. Can you give me some advice of what to do further? Should I continue learning OpenGL or switch to DirectX or Vulkan? What else should I learn? How Should I practice? Should I build a game engine or write in plain OpenGL (or any other graphics api) ? My main source of learning is The Cherno (yt channel) and learnopengl.com Thank you for helping me! [link] [comments] | ||
Posted: 11 Oct 2020 08:50 AM PDT
| ||
Is there a niche for purely text-based video games? Posted: 11 Oct 2020 08:33 AM PDT The success of Choice of Robots was very surprising to me. It seemed like the kind of a game would be impossible to market for. Is there a place on the market for these kinds of games? What about a full RPG made in text form, would that work? Would you be open to the possibility to play a text-based RPG? [link] [comments] | ||
Posted: 11 Oct 2020 12:13 PM PDT To everybody who missed Screenshot Saturday again but still wants to show off his game this weekend: Share an image of your game in the comments in form of a 'How it started vs how it ended' or a 'How it started vs how its going'. These are hashtags on twitter, where people show off progression of themselves or of their projects. [link] [comments] | ||
Alex Amos Showreel 2020.10 - Houdini, Unreal Engine, 3dsmax, V-Ray Posted: 11 Oct 2020 12:10 PM PDT
| ||
Unity Camera / Normal Recoil Tutorial # 7 Posted: 11 Oct 2020 12:06 PM PDT
| ||
Posted: 11 Oct 2020 08:03 AM PDT
| ||
Newb wants to work on raytracing. Where do I start? Posted: 11 Oct 2020 11:45 AM PDT Hello. I have interests in physics, optics, programming, geometry/maths, and gaming. I would much like to work on the advancement ray tracing. I have a generic science associate's right now and wonder if it'd be a good bet to continue school for this.
[link] [comments] | ||
[SDL & C++] SDL stopped rendering my entity texture, but the coords are working. What gives? Posted: 11 Oct 2020 11:34 AM PDT | ||
Giveaway - 3 Vouchers for 150 HQ Rock/Stone Sounds: Debris, Impacts, Rumbles and more! Posted: 11 Oct 2020 10:50 AM PDT
| ||
Dealing with network latency in high-precision games Posted: 11 Oct 2020 10:32 AM PDT | ||
Posted: 11 Oct 2020 06:40 AM PDT
| ||
Various art specialities in gamedev and what are they responsible for Posted: 11 Oct 2020 10:19 AM PDT I would like to ask if someone could point out the various specialities in gamedev (in art in particular) and describe what each of them are responsible for. I've recently started building some levels with ready assets and I'm also planning to learn Maya and Substance Painter. I wonder what job would suit me best. Describing each art section would help me alot to choose one path and follow it. [link] [comments] | ||
Posted: 11 Oct 2020 10:14 AM PDT Hi guys, Where can i find Affordable (Hentai characters) Images for Puzzle Game ,, Any website ? or artist suggestion ! [link] [comments] |
You are subscribed to email updates from gamedev - game development, programming, design, writing, math, art, jams, postmortems, marketing. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment