Dragon Bones: This is Monko. I can't save the Project (help)! |
- Dragon Bones: This is Monko. I can't save the Project (help)!
- How Journey was made and why the developer went bankrupt.
- Secret Language
- How to recreate laser beam from Zelda BotW?
- My Go-flavored Pascal compiler now has Raylib bindings
- Added jumping animation and and the related codes to my 2D platformer Series which contains everything you need to start 2D platformer game : Drawing, rigging, IK, Idle animation, Run Animation, Jump animation and all related scripts and transitions ( Full list of videos in comments)
- C# Static classes, methods and variables
- A game (work in progress )with a small message...About forest exploitation, forest fires (man- made causes)
- What is the limit of Switch Keys you can receive from Nintendo?
- My Back!!
- How should a Unity beginner learn C++ (Might be AR/VR specific)?
- How to do Project Management for Remote Teams
- AMD vs Intel for game development?
- My First game with 80% original code
- Hi guys :) I would like to put this spike to balance. I’m developing this game using Swift with gamekit. Someone can help me? :) thanks
- Google's Podcast for Game Developers - Apps, Games & Insights
- Substance painter UVWs completely overlap
- What software(s) should I become familiar with if I want to get into the art side of this?
- We see how the data structures need the be adjusted to allow for multiple different unit types
- Anyone Else Make Devlogs To Help Keep On Track?
- Playable Enemy Character - Hack & Slash RPG
- Do you need an 2D artist? (Doing it for free)
Dragon Bones: This is Monko. I can't save the Project (help)! Posted: 15 Mar 2020 07:37 AM PDT
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How Journey was made and why the developer went bankrupt. Posted: 15 Mar 2020 12:08 PM PDT
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Posted: 15 Mar 2020 06:28 AM PDT So I am currently trying to write all dialogue options from every character from the game into one file. I want to centralize every dialogue option there is. Now to my problem. In my game, there is a secret language that the player cannot read. Currently, I do this with another font, but when I write the plain text into this file everyone could just go into the file and read the plain text and then the secret language had no use. So how could I hide these special text options, which are written in this special language? [link] [comments] | ||
How to recreate laser beam from Zelda BotW? Posted: 15 Mar 2020 02:09 AM PDT
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My Go-flavored Pascal compiler now has Raylib bindings Posted: 15 Mar 2020 03:35 AM PDT
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Posted: 15 Mar 2020 08:07 AM PDT
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C# Static classes, methods and variables Posted: 15 Mar 2020 12:27 PM PDT Can someone explain to me how static works, I know that if I have a variable that is static I can use it in another script/class without referencing the script that the variable is on, but what is the point of using static, when I can only reference the script and use it that way. What happens when I make a function or a class static. When should I use static and why, and how does it work, I'm just a beginner and it is really hard for me to understand. [link] [comments] | ||
Posted: 15 Mar 2020 12:16 PM PDT
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What is the limit of Switch Keys you can receive from Nintendo? Posted: 15 Mar 2020 11:55 AM PDT I've seen it several times that developers who ran a Kickstarter campaign stated that they would only have a limited number of Nintendo Switch keys available since Nintendo doesn't let you generate more than a certain amount. [link] [comments] | ||
Posted: 15 Mar 2020 11:48 AM PDT I used to be really active. Then I decided to do gamedev over two years ago. My back is killing me. It hampers my production because after two or three hours, my back just starts to ache. It's not like killer pain, but I have to stop for an hour. I am hobbyist, so on weekends it really sucks, by sunday, I am taking lots of naps because every 2 hours I just feel exhausted, mostly because of my back. Again it isn't crippling pain, it is just an exhausting pain. I dont have a computer desk, I am just set up on a fold out table, and a standard black computer chair, whose armrests barely dont fit under the table. I wonder if that is the problem. Should I just get some gamer chair? I sat in some at Staples... I didn't get it. IS it worth it? It's not the money, I just don't want to get something that doesn't fix the problem. I'll pay if i know it will fix the problem. I've tried laying down blankets. Maybe just a roll at the 90 degree angle of the chair? Like I am not going to sit in a chair at staples for three hours just to get an idea of its comfort. Also, this became a gradual problem, like after months it just started to get more and more noticeable, so I am looking for testimonials from someone who went from a black chair to a gamer chair, did it improve your life greatly, or is it more like, "yeah, it kinda helped". [link] [comments] | ||
How should a Unity beginner learn C++ (Might be AR/VR specific)? Posted: 15 Mar 2020 11:19 AM PDT | ||
How to do Project Management for Remote Teams Posted: 15 Mar 2020 07:24 AM PDT
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AMD vs Intel for game development? Posted: 15 Mar 2020 07:19 AM PDT I would primarily be using this computer for Unity & Visual Studios. Maybe some video editing and a little bit of PC gaming. Is there any added benefit to either of these processors in your experience with developing? [link] [comments] | ||
My First game with 80% original code Posted: 15 Mar 2020 10:57 AM PDT
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Posted: 15 Mar 2020 10:07 AM PDT
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Google's Podcast for Game Developers - Apps, Games & Insights Posted: 15 Mar 2020 10:04 AM PDT | ||
Substance painter UVWs completely overlap Posted: 15 Mar 2020 09:40 AM PDT I couldn't post this in the substance painter group so I'm posting it here. I use 3dsmax and all my objects are separate so they have their own UVW plane now that I exported it in fbx format to substance painter all the UVWs are overlapping because it's al from separate objects instead of one. Is there any way to fix this except my attaching all my objects and creating new UVW's? [link] [comments] | ||
What software(s) should I become familiar with if I want to get into the art side of this? Posted: 15 Mar 2020 09:39 AM PDT | ||
We see how the data structures need the be adjusted to allow for multiple different unit types Posted: 15 Mar 2020 09:30 AM PDT
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Anyone Else Make Devlogs To Help Keep On Track? Posted: 15 Mar 2020 01:48 AM PDT
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Playable Enemy Character - Hack & Slash RPG Posted: 15 Mar 2020 09:13 AM PDT
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Do you need an 2D artist? (Doing it for free) Posted: 15 Mar 2020 01:33 AM PDT Hey there, I'm an 2D artist and I'm searching for work. I'm make sprites everything for free.So if you need some 2D stuff you can message me please. Im working with Photoshop btw. [link] [comments] |
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