Screenshot Saturday #472 - Rare Beauties |
- Screenshot Saturday #472 - Rare Beauties
- Getting to know Blender 3D just the basics.
- How To Separate your Player Code into Different Script components ►
- We created a mini-game using machine learning (ml-agents) in Unity were you compete vs 2 trained AI to keep your star alive and we wanted to share devlog about it including all tutorials to create the game - Link in first comment.
- Coding a Zelda-like game in Godot 3.2 |tutorial|
- Making a VSCode extension with smart scripting support and golang FOSS tools for UE4.
- Do you thing an FPS without blood and gore effects is fine?
- Semi-experienced, and wanting to start game dev
- Win32 - OpenGL Context (C Programming Tutorial)
- Is using trademarked brand names allowed in a satirical game?
- Happy ScreenshotSaturday! Do you have what it takes to help Ki defeat this epic boss encounter from Evergate?
- Problems in making a porn game
- Synthwave album for soundtrack
- Philadelphia Experiment: Horrors Unknown, a Cosmic Horror survival game
- Help us improve our horror game, by filling in this 1 minute questionnaire!
- This is why steam demos are important!
- Gamedevs who also do freelance work developing non-game software, and have a single-member LLC, do you do those contracts as your game company?
- do you just move to next feature or you refactor your code first?
- How do you get paid from indie games
- Costuras en Blender 2.8
- How does the collaboration tools you use impact team coordination in your dev team?
- A load of Unity Resources!
- i made a video about how NOT to make a video game, Anyone relates here ?
- New devlog episode for my indie game :)
- Game Devs Of reddit. I have a question.
Screenshot Saturday #472 - Rare Beauties Posted: 14 Feb 2020 08:05 PM PST Share your progress since last time in a form of screenshots, animations and videos. Tell us all about your project and make us interested! The hashtag for Twitter is of course #screenshotsaturday. Note: Using url shorteners is discouraged as it may get you caught by Reddit's spam filter. Bonus question: Which game console/device have you played the most throughout your life? [link] [comments] | ||
Getting to know Blender 3D just the basics. Posted: 15 Feb 2020 03:12 AM PST
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How To Separate your Player Code into Different Script components ► Posted: 15 Feb 2020 03:08 AM PST
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Posted: 15 Feb 2020 04:18 AM PST
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Coding a Zelda-like game in Godot 3.2 |tutorial| Posted: 15 Feb 2020 06:20 AM PST
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Making a VSCode extension with smart scripting support and golang FOSS tools for UE4. Posted: 15 Feb 2020 10:31 AM PST
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Do you thing an FPS without blood and gore effects is fine? Posted: 15 Feb 2020 05:48 AM PST The aesthetics of the game would definitely benefit from them but I'm struggling to implement them without big performance drops and I was wondering if anyone would care if I just didn't. Do you consider blood and gore a must for violent games? [link] [comments] | ||
Semi-experienced, and wanting to start game dev Posted: 15 Feb 2020 12:03 PM PST I am currently debating on starting development on a top down 8 or 16-bit style space exploration game where you can trade, be a bounty hunter, or be a space pirate and steal stuff. I have no plan for any kind of story. I have roughly 4 years of on and off development in C#, Java, and minimal C++. I am a Sophomore in highschool, and have been slowly pursuing game development for a while but have not had a small enough scale game to work with. This is something that can be built upon at small steps at a time. For over a year I was with https://thecobet.com developing security tools, but my goal has always been to actually develop games, so recently I decided to leave them and start doing what I really want I have tried Unity and Unreal Engine in the past for just messing around, and haven't found an engine that I like. I'm most comfortable with C#, but mostly for making desktop programs. Is there anywhere I should specifically start, or check out before jumping into this? If there are any further questions feel free to ask, I'll try to respond as fast as possible. Thank's for helping out. [link] [comments] | ||
Win32 - OpenGL Context (C Programming Tutorial) Posted: 15 Feb 2020 05:59 AM PST
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Is using trademarked brand names allowed in a satirical game? Posted: 15 Feb 2020 12:10 PM PST Hi, I'm currently prototyping a "Realistic Computer Simulator" similar to Surgeon Simulator where the player operates a virtual web browser in humorous ways. I am planning on creating a mission where Cortana accidentally sets your default browser to Edge, and your mission is to install Chrome on the the computer. Due to the awkward control scheme, this simple mission may prove to be difficult. I think many people have expressed similar frustrations with using Windows 10 and Edge, so in my eyes this mission would be considered satire and covered under fair use. I think this premise will resonate with the experiences of a lot of other people, which is why I want to keep the specific brand names in the game. Does anyone here have more knowledge on this subject? Does anyone know of specific cases where Microsoft or other companies sent Cease & Desists to other satire/ parody works of fiction? Thanks [link] [comments] | ||
Posted: 15 Feb 2020 11:48 AM PST
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Problems in making a porn game Posted: 14 Feb 2020 11:32 PM PST Hey I'm thinking of starting work on a porn game and make it economically viable.
I am pretty big fan of some of these games myself, but they often are pretty buggy and unfinished or in some cases just lack almost any gameplay. I know that steam allows for all kinds of games now, but most of the games I have enjoyed, I have found randomly on the web. Any kinds of tips and cautionary warnings are welcome. Discussions can prove to be useful too. [link] [comments] | ||
Synthwave album for soundtrack Posted: 15 Feb 2020 11:44 AM PST Hi! Some time ago I released synthwave album and I'm pretty sure it would be a fantastic soundtrack for game. So if there's somebody who are looking for music for a game you can now stop looking and just write me a message :) Below are links to that album, enjoy! [link] [comments] | ||
Philadelphia Experiment: Horrors Unknown, a Cosmic Horror survival game Posted: 15 Feb 2020 10:49 AM PST
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Help us improve our horror game, by filling in this 1 minute questionnaire! Posted: 15 Feb 2020 12:42 PM PST
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This is why steam demos are important! Posted: 15 Feb 2020 12:42 PM PST
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Posted: 15 Feb 2020 12:35 PM PST | ||
do you just move to next feature or you refactor your code first? Posted: 15 Feb 2020 03:38 AM PST my code is so ugly that it makes me puke but rewriting it/refactoring will take a day or even two because of feature complexity im coding next feature right now but sometimes i wonder if i should stop and rewrite it all nicely.. im perfectionist and its just hard to not think about it should i rewrite the code? will it cause problems later if not rewritten? [link] [comments] | ||
How do you get paid from indie games Posted: 15 Feb 2020 12:03 PM PST I'm getting close to finishing my first indie game with a friend of mine and I am not sure how the making of money thing goes in regards to selling games online. If we are selling it on Steam and start to get some sales, does Steam pay you every month? or do they pay you every time you make a sale? Once you get your money should you portion off some of it for taxes prior to dividing the money between my friend and I? Do you open a business account? or do you just get the money to go into your regular account? Any other tips you could offer? [link] [comments] | ||
Posted: 15 Feb 2020 11:41 AM PST
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How does the collaboration tools you use impact team coordination in your dev team? Posted: 15 Feb 2020 07:22 AM PST Hi all! I'm conducting a study at The University of Oslo with the title "The Impact of All-In-One Workspace Software on Implicit and Explicit Team Coordination". Since developers are forward-leaning when it comes to adopting new solutions, and game development is a demanding team effort, I figured this might be a great place to get some input? Spending 4 minutes on answering a few questions would help me out a lot! https://www.questionpro.com/a/TakeSurvey?tt=jXdkI1eEJ3M%3D I will gladly share the main takeaways when the research is done if anyone is interested. [link] [comments] | ||
Posted: 14 Feb 2020 05:39 PM PST I've put together a number of tutorials / resources to help those starting out in Unity. Hopefully someone will find these useful :) [link] [comments] | ||
i made a video about how NOT to make a video game, Anyone relates here ? Posted: 15 Feb 2020 11:05 AM PST
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New devlog episode for my indie game :) Posted: 15 Feb 2020 10:49 AM PST
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Game Devs Of reddit. I have a question. Posted: 15 Feb 2020 10:13 AM PST Could you imagine easier ways of making Games? Since there is a game called dreams game creator on the PS4. [link] [comments] |
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