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    Wednesday, May 27, 2020

    I made some UX/performance improvements and added additional algorithms to my traveling salesman problem visualizer based on feedback I received here. This is a browser-based educational resource for learning common algorithms. Computer Science

    I made some UX/performance improvements and added additional algorithms to my traveling salesman problem visualizer based on feedback I received here. This is a browser-based educational resource for learning common algorithms. Computer Science


    I made some UX/performance improvements and added additional algorithms to my traveling salesman problem visualizer based on feedback I received here. This is a browser-based educational resource for learning common algorithms.

    Posted: 26 May 2020 12:02 PM PDT

    Deep Fashion3D, the largest collection to date of 3D garment models

    Posted: 26 May 2020 05:29 PM PDT

    Why are distributed systems class taught in go?

    Posted: 26 May 2020 05:03 PM PDT

    Just wondering why so many distributed systems classes are taught in golang

    submitted by /u/powerforward1
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    [R] NVIDIA’s GameGAN Uses AI to Recreate Pac-Man and Other Game Environments

    Posted: 26 May 2020 02:20 PM PDT

    Aiming at training a game simulator that can model both the deterministic and stochastic nature of environments, researchers from NVIDIA, University of Toronto, Vector Institute and MIT have proposed a simulator that learns by simply watching an agent interact with its environment. Focusing on games as a proxy of real environments — and particularly on the seminal Pac-Man, which turns 40 this year — the researchers propose GameGAN, a generative model that learns to visually imitate video game environments by ingesting screenplay and keyboard actions during training.

    Here is a quick read: NVIDIA's GameGAN Uses AI to Recreate Pac-Man and Other Game Environments

    The paper Learning to Simulate Dynamic Environments with GameGAN was accepted to CVPR 2020 and is on arXiv. There is also a project page on GitHub.

    submitted by /u/Yuqing7
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    Planning on getting a CS bachelor’s. Any tips?

    Posted: 26 May 2020 09:14 AM PDT

    I have barely any background with computers, aside from playing games and such; as well as a couple of classes on basic computer operation. I also have a poor track record when it comes to math, but am willing to learn. I don't want to just jump right into this, I would like to learn as much as I can on my own prior to starting school. What are some tips and resources I can use?

    submitted by /u/yoryt
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    Sugiyama-Misue algorithm

    Posted: 26 May 2020 09:16 AM PDT

    I'm trying to implement the algorithm described in Visualization of Structural Information: Automatic Drawing of Compound Digraphs (1991) paper.

    I'm having troubles with section IV. NORMALIZATION (STEP II). Specifically, the equations for non-proper edge replacement.

    Can someone please help me with those?

    submitted by /u/chebatron
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